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kitty10011

6 Game Reviews

2 w/ Responses

I get the idea of the colors being different actions but the constant color shift completely threw me off. The arrows are too close together to quickly decipher which one they are especially when the rhythm speeds up. I missed so many combos since I literally couldn't tell what was coming until they passed since there was no time to process the arrow type and there was no color indicator to speed up my processing. The sudden switch up of difficulty near the end threw me off even more since as soon as I thought I understood which beats were being skipped and which ones were included everything changes again. James is unnecessarily difficult especially considering he's supposed to be a starter enemy. This game has a lot of potential but these issues need to be adjusted to make it more accessible to the average player.

Not bad for a learning project. My biggest recommendation is to work on your graphics. Your controls handle well but the nonexistent animation loop makes everything look clunky and laggy even though the actual game handles well. Additionally the sound effect for the apple was a good idea and adding one for deaths/starts and just general background music would help make the gameplay more fun. Overall not bad

Awesome concept and art though the clock beat my ass so many times... maybe either adjust the difficulty curb or offer multiple difficulty settings for the final game. I can handle spending 15+ tries on an enemy once idk if I could handle a whole game of it. Either way awesome game!

Pretty neat game. The creative art and dialogue style was interesting. The ending was kinda abrupt though and I would've liked to see a better leadup to the final chase and a more developed ending. I'm curious to see where you go with the story

Meiallu responds:

Hey! Thank you, we're still working on it

This game is really well made and I had a blast with it. The only problem is a glitch (I assume it's not purposeful) on the second to last level. About halfway through the seventh wave most of my towers and the enemies turn invisible. They don't disappear just turn invisible and impossible to interact with. Other than that one glitch the game is incredibly made and so much fun.

BoMToons responds:

Make sure you clear cache, refresh, and the bottom left corner of the first screen says version 1.02

Welp I just won the game completely by maxing out to score value... So yes I am the person who spent 20 minutes on the game, unlocked every skin, and maxed out the score so the max score btw is 100,000,000,000

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